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Jim butler
Jim butler







jim butler
  1. #Jim butler portable#
  2. #Jim butler trial#
  3. #Jim butler license#

Jim was lead counsel in the Six Flags vs. No other lawyer has done that more than once. He has set the record for largest verdict in Georgia history on four separate occasions – in four completely different kinds of civil cases (medical malpractice, trucking, auto products liability, and business torts/breach of fiduciary duty). He has won record-setting verdicts in several states.

jim butler

Jim has been lead counsel in eight cases where the verdict exceeded $100 million, including a $1.7 BILLION verdict as of August 22, 2022, against Ford as reported here.

#Jim butler trial#

is a founding partner of Butler Prather LLP, a nationally known civil trial practice firm which has litigated cases in 30 states – from Massachusetts to California, Montana to Florida. Stay tuned.“Ford hit with $1.7 billion verdict for F-series pickup roof collapse that killed couple” (CNN) What's next? Undoubtedly more work in the realms of science fiction and fantasy. Director of Brand Marketing for for Trion Worlds, where he continues working in fantasy lands like ArcheAge, Defiance, RIFT, Trove.and probably more titles that he can't talk about. From there, the lure of Dungeons & Dragons called him to Boston where he served as director of product marketing for Dungeons & Dragons Online and The Lord of the Rings Online.

#Jim butler license#

From 2001 through much of 2006, Bastion produced gaming products under the d20 system trademark license (part of the Open Gaming License he worked on developing with Ryan Dancey, Cindi Rice, Keith Strohm, David Wise, and others while back at Wizards). When Hasbro bought Wizards and transferred licensing operations to their corporate offices in the Pawtucket, RI, Jim talked to some investors and started Bastion Press. As Director of Licensing, he worked with companies like Interplay and Bioware on titles like Baldur's Gate, Neverwinter Nights, Icewind Dale, and others. He also plotted out the revised Forgotten Realms campaign setting (along with folks like Ed Greenwood, Richard Baker, Sean Reynolds, Julia Martin, Steven Schend, and others) to match up with the new 3rd Edition Dungeons & Dragons game. While at Wizards of the Coast, Jim served as Brand Manager and Creative Director of both the D&D Worlds (Forgotten Realms, Dragonlance, Dark Sun, and others) and the science fiction 'experiment' known as Alternity. From there, Jim was ultimately hired full-time by TSR and moved to Lake Geneva, WI, where he went on to edit and design a number of products at both TSR and, ultimately, Wizards of the Coast. Shortly after returning to Wyoming, Bruce called him and gave him some 'emergency freelance work,' which was just a polite way of saying it needed to be done yesterday. While attending Gen Con in 1991, Jim availed himself on Bruce Heard (who was in charge of assigning freelance work for TSR). Since those glorious frozen days of yesteryear, Jim graduated high school (Go Camels!) and received degrees in both English and Business.

#Jim butler portable#

While he couldn't do much about the winds, he did run an extension cord from the garage to his truck, allowing him to plug in a portable heater to keep from freezing to death.

jim butler

It was about 20-below outside, and the wild Wyoming winds were rocking the truck like a rowboat in the North Atlantic. Jim Butler knew he was hooked on Dungeons & Dragons the first time he sat in his pickup truck in 1983 writing adventures and world materials for his gaming group.









Jim butler